Version 4.6
CadEditor » Devlog
Release v4.6
- Lzkn1-compressor & plugin for compression data for Contra Hard Corps
(thanks Lab313 and r57shell for compressing library)
- Sega Block Editor updates:
Renderer fixes, scroll bar returned, showing all possible tiles, axis, option to repeat command for every tile in current block
- Change open settings file (partial read at before opening for using dump files, not only ROMs)
- Fix bug in settings for Zombies Ate My Neighbors
Files
cad_editor_v46.zip 14 MB
Dec 13, 2017
Get CadEditor
CadEditor
Universal level editor for NES/SMD platform
Status | In development |
Category | Tool |
Author | spiiin |
Tags | 8-Bit, Level Editor, NES (Nintendo Entertainment System), Tilemap |
More posts
- Release 5.3Jan 30, 2019
- Fceux controlling with PythonJan 10, 2019
- CadEditor. Chip & Dale: Tale Spin Levels gameJan 04, 2019
- CadEditor - Animation Editor update and SpritesDec 26, 2018
- CadEditor - history of the projectDec 16, 2018
- Release v5.2Dec 02, 2018
- Release 5.1Jul 19, 2018
- Just test of bootlerJul 19, 2018
- Release 5.0+May 31, 2018
- Release v5.0Apr 16, 2018
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