Release v5.0
CadEditor » Devlog
https://www.patreon.com/posts/18210823
Yet another big release, and update of major version of program.
All levels for 24 games was added!
Now there are 1172 configs for levels from 118 different games.
- Open window improved
- Some configs parameter for layout editor
- Map editor improved - Support maps with two name tables - Rendering fixes
- Scripts: Save screenshot of active screen to file Export 2x2 aligned blocks to binary file to use with homebrew projects Export current screen to binary file Search unused blocks Export all chr files to image files
- Fixes in old configs: Gun smoke (added dumps of mirrored chr banks) Chip & Dale, Tale Spin, Darkwing Duck (layout editor re-enabled, new maps and cut-scenes for map editor plugin)
- Configs for all levels (blocks/screens): Shadow of the Ninja Ninja Crusaders Yo-Noid Robocop 2 Jackal Low G Man Darkman Ghosts and Goblins Crystal Mines Zen Intergalactic Ninja Circus Caper Ninja Gaiden Ninja Gaiden 2 Ninja Gaiden 3 Final Mission Unlicened games by Hammerteam: Aladdin Donkey Kong 4 Earth Worm Jim 3 Super Mario World Titenic Harry's Legend Final Fight 3 Sonic the Hedgehog Tiny Toon 6
- Configs for blocks/screens (1 level): Tiny Toon 2 Toxic Crusaders (not full attributes editor) Mission Complete (separate rooms)
Files
cad_editor_v50.zip 15 MB
Apr 16, 2018
Get CadEditor
CadEditor
Universal level editor for NES/SMD platform
Status | In development |
Category | Tool |
Author | spiiin |
Tags | 8-Bit, Level Editor, NES (Nintendo Entertainment System), Tilemap |
More posts
- Release 5.3Jan 30, 2019
- Fceux controlling with PythonJan 10, 2019
- CadEditor. Chip & Dale: Tale Spin Levels gameJan 04, 2019
- CadEditor - Animation Editor update and SpritesDec 26, 2018
- CadEditor - history of the projectDec 16, 2018
- Release v5.2Dec 02, 2018
- Release 5.1Jul 19, 2018
- Just test of bootlerJul 19, 2018
- Release 5.0+May 31, 2018
Leave a comment
Log in with itch.io to leave a comment.